|Batman: Arkham Origins|
|Developer: Warner Bros Montreal
Publisher: Warner Bros
Release Date: Out Now
Players/Online features: One
Rocksteady were really onto something great with Batman Arkham Asylum’s immersive and slick gameplay; fluid, cool stealth sections that actually worked and were fun and immersive, brutal hand-to-hand melee combat, and enough trademark gadgets to keep any Batman fan happy.
Origins features the same solid blend of exploration, stealth, combat and Waynetech gadgets to play with, and is, you'll be shocked to hear, a prequel to Arkham Asylum and Arkham City, this time developed by Warner Bros Montreal studio. You play as a less refined, less experienced Dark Knight struggling to survive in a city full of violent crooks. To make things worse a selection of the world’s greatest assassins has banded together, their mission to assassinate a troublesome young vigilante known as the Batman.
The game has an XP system which allows you to unlock upgrades to Batman’s Waynetech gadgets as you progress, these come in three categories; Close Combat, Invisible Predator and Auxiliary. If travelling around the 7 districts of Arkham City bores you (and some objectives seem placed as far apart as possible) then the game also speeds things up by giving you “Batwing drop points” which mean you basically get a handy fast-travel system.
Unmissable for Dark Knight fans and the perfect entry point for newcomers too, Arkham Origins is a fine third game in the series, and an excellent last outing for the Batman on the current generation of consoles.
- It plays so well, with its superb, well polished combat system.
- Stealth sections and gadgets that actually work.
- Good looking and faithful to the subject matter.
- Makes you feel like the hero detective.
- It ain’t easy, so will last you a while.
- It ain’t easy.
- Predictable boss battles.
- Arkham is almost incessantly dark, dingy and depressing.
- Still feels restricted and claustrophobic compared to something like GTA V.